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dmspell.rev
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1988-03-06
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Dungeon Master Spell List
compiled by Walt Wakefield
When you cast a spell it requires at least two symbols. You
can use any of the power symbols with any of the other
spells. The following list does not include the power
symbols so just use whatever power level your champion can
use.
I don't know what three of the spells do. I also don't know
what the Zokathra spell is for but it does create an object
that you can pick up and throw.
The caster column is not completely accurate.
I have not found a spell that uses the GOR symbol.
Symbols Effect Caster
------------------------------------------------------------
YA = Stamina potion (you need a empty flask) Priest
YA IR = A shield that covers the whole party Wizard
YA BRO = Magic shield potion (flask) Priest
YA BRO ROS = ? Wizard
YA BRO DAIN= Wisdom potion (flask, temporary) Priest
YA BRO NETA= Vitality potion (flask, temporary) Priest
VI = Restore health potion (flask) Priest
VI BRO = Cure poison potion (flask) Priest
OH VEN = Poison cloud Priest
OH EW RA = See through walls Priest
OH EW SAR = ? Wizard
OH KATH RA = Fireball ? Wizard
OH IR RA = Light Wizard
OH BRO ROS = Dexterity potion (flask, temporary) Priest
FUL = Torch Wizard
FUL IR = Fireball Wizard
FUL BRO KU = Strenght potion (flask, temporary) Priest
FUL BRO NETA=A shield that covers the whole party ?
DES VEN = Poison missle Wizard
DES EW = Weakens non-material beings missle Wizard
DES IR SAR = ? Priest
ZO = Opens doors missle Wizard
ZO VEN = Poison potion (flask) Priest
ZO KATH RA = Zokathra spell Wizard
ZO BRO RA = Mana potion (flask) Priest
I compiled this all in one sitting. I will not guarantee
that the list is complete but it is awful close.
Hint
If your champion does not have enough mana, cast as many
symbols as you can then let your party sleep( be sure you
are in a safe place before sleeping ), when your mana
recovers you can complete the spell and then cast it when
you need it.